AI Insights · Timothy · July 2021
Top 5 Entertainment Mascot Games on iOS in Netherlands Q2 2021
In Q2 2021, leading entertainment mascot games on iOS in the Netherlands showed varied performance trends. Key metrics included weekly downloads, revenue, and active users.
In Q2 2021, the top 5 entertainment mascot games on iOS in the Netherlands exhibited diverse performance trends across weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the market dynamics for these popular apps.
Crash Bandicoot: On the Run! from King saw a significant drop in weekly downloads from late March, starting at about 19.5K and declining to around 850 by the end of June. Weekly revenue also experienced a downward trend, peaking at $1.2K at the end of March and gradually decreasing to $70 by the end of June. Active users followed a similar pattern, starting at approximately 140.9K and declining to just over 14K.
Minion Rush: Running game by Gameloft had a relatively stable performance in terms of weekly downloads, ranging from 910 to 1.8K throughout the quarter. Weekly revenue remained modest, fluctuating between $16 and $167. Active users showed a consistent engagement, starting at 3.4K and peaking at around 4.6K in early June before settling at 3.2K by the end of the quarter.
Sonic Dash: Fun Endless Runner from SEGA observed a notable spike in weekly downloads in early May, reaching 1.5K before stabilizing around 345 by the end of June. Weekly revenue varied, reaching a high of $62 and a low of $10. Weekly active users remained relatively steady, peaking at nearly 20K in late May and concluding the quarter with about 14.6K.
SpongeBob’s Idle Adventures by Kongregate, which launched in June, saw its weekly downloads surge to 4.2K in the third week of June before dropping to 416 by the end of the month. Revenue started at $31 and increased to $120. Active users also grew rapidly, reaching over 4.3K in the third week of June, then decreasing to 2.4K by month’s end.
Lastly, Disney Pop Town! Match 3 Games by Wemade Play Co.,Ltd. experienced a significant increase in weekly downloads in early May, peaking at about 2.2K before declining to 96 by late June. Weekly revenue showed substantial growth, peaking at $817 at the end of May. Active users followed a similar trend, starting at 49 and peaking at 2.9K in mid-May before decreasing to 735 by the end of June.
For more detailed insights and data on these apps, visit Sensor Tower.